A co-op dungeon crawler invented by two very bored siblings during a pandemic.
My brother Matt and I spent years building and play-testing this game together. We joined online communities, created prototypes, and tested with strangers. This game was our anchor during the isolation of the pandemic—a project that brought us closer when everything else felt distant. Is it fun? Honestly, only a bit. Will we ever publish it? Probably not. We still love to play it whenever we can.
Each player selects a character with a unique board and deck. On each turn, you’ll delve deeper into a 3-level dungeon, fighting monsters along the way. The goal is to reach the end of the dungeon on the Third floor and defeat the dungeon overlord without dying.
Some characters excel with teamwork and strategy, while others are powerful solo fighters ready for any challenge.